13:56:37:597None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:56:37:726NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:56:37:726NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:56:38:785NoneAI Synchronization took 59.8914ms at frame 4171 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:39:834NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:39:876None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:39:876None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:40:075None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:40:293NoneAI Synchronization took 52.4856ms at frame 4192 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:40:501NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:40:518None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:40:527None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:40:678None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:40:852NoneAI Synchronization took 56.8481ms at frame 4209 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:41:038NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:41:061None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:061None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:202None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:353NoneAI Synchronization took 48.2984ms at frame 4226 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:41:488NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:41:505None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:505None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:625None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:917NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:41:937None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:41:937None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:017None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:303NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:42:319None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:319None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:441None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:723NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:42:741None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:741None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:856None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:42:985NoneAI Synchronization took 53.0836ms at frame 4264 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:43:158NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:43:173None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:173None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:274None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:539NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:43:555None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:555None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:675None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:900NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:43:917None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:43:917None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:007None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:264NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:44:280None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:280None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:390None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:524NoneAI Synchronization took 48.8342ms at frame 4289 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:44:701NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:44:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:44:834None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:093NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:45:114None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:114None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:194None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:471NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:45:495None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:495None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:587None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:865NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:45:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:45:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:010None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:189NoneAI Synchronization took 57.6363ms at frame 4317 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:46:325NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:46:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:433None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:702NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:46:724None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:724None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:46:813None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:072NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:47:095None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:095None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:215None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:475NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:47:497None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:497None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:608None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:751NoneAI Synchronization took 56.2732ms at frame 4336 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:47:924NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:47:938None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:47:938None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:039None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:319NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:48:341None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:341None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:451None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:676NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:48:695None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:695None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:914NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:48:935None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:48:935None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:128NoneAI Synchronization took 43.4164ms at frame 4343 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:49:273NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:49:296None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:296None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:386None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:661NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:49:677None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:677None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:759None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:958NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:49:978None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:49:978None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:50:110None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:50:329NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:50:351None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:50:351None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:50:610NoneAI Synchronization took 46.763ms at frame 4359 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:50:737NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:50:752None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:50:752None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:50:843None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:050NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:51:064None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:064None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:145None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:342NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:51:365None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:365None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:455None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #17972 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:56:51:486None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:747NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:51:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:879None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:51:998NoneAI Synchronization took 47.4155ms at frame 4371 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:56:52:177NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:52:201None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:201None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:292None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:455None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #17972 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:56:52:563NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:52:583None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:583None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:705None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:969NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:52:986None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:52:986None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:076None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:355NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:53:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:467None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #17972 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:56:53:467None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:766NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:53:780None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:780None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:53:921None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:188NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:54:202None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:202None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:302None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:507NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:54:525None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:525None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:634None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:903NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:54:926None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:54:926None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:057None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:252NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:55:267None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:267None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:474NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:55:489None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:489None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:773NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:55:791None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:791None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:55:882None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:104NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:56:123None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:123None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:204None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:408NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:56:426None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:426None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:566None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:836NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:56:858None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:858None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:56:949None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:164NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:57:180None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:180None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:271None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:486NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:57:501None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:501None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:641None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:901NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:57:924None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:57:924None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:014None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:277NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:58:295None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:295None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:387None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:585NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:58:609None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:609None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:729None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:968NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:58:990None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:58:990None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:079None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:307NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:59:321None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:321None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:422None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:691NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:56:59:714None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:714None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:56:59:844None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:076NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:00:095None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:095None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:338NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:00:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:606NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:00:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:827NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:00:848None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:848None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:00:939None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:156NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:01:169None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:169None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:260None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:464NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:01:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:592None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:849NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:01:864None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:864None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:01:954None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:161NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:02:175None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:175None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:275None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:472NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:02:497None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:497None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:607None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:861NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:02:878None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:878None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:02:968None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:174NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:03:191None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:191None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:282None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:480NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:03:502None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:502None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:622None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:810NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:03:833None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:03:833None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:04:019NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:04:044None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:04:044None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:04:316NoneAI Synchronization took 45.5265ms at frame 4451 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:04:373NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:57:04:373NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:57:06:466NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:06:494None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:06:655None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:06:855NoneAI Synchronization took 46.4564ms at frame 4481 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:07:056NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:07:077None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:07:187None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:07:484NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:07:509None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:07:647None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:07:833NoneAI Synchronization took 47.336ms at frame 4511 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:07:978NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:07:999None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:08:098None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:08:364NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:08:382None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:08:471None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:08:749NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:08:768None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:08:773None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:08:903None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:09:145NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:09:167None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:09:276None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:09:412NoneAI Synchronization took 43.9948ms at frame 4544 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:09:581NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:09:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:09:717None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:09:784None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:09:848NoneAI Synchronization took 44.6278ms at frame 4553 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:10:044NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:10:058None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:10:169None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:10:429NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:10:451None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:10:543None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:10:783NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:10:783None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:10:803None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:10:906None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:11:095NoneAI Synchronization took 49.4038ms at frame 4578 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:11:244NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:11:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:11:386None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:11:638NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:11:658None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:11:738None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:12:026NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:12:040None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:12:131None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:12:230NoneAI Synchronization took 23.4656ms at frame 4592 (entities created: 0 deleted: 0 synchronized: 7 last entity synchronized: 1008 snapshots: 'skipped').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:12:459NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:12:482None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:12:612None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:12:752NoneAI Synchronization took 48.5841ms at frame 4602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:12:894NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:12:914None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:13:005None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:13:274NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:13:297None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:13:377None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:13:613NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:13:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:13:739None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:14:007NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:14:031None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:14:151None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:14:293NoneAI Synchronization took 54.6528ms at frame 4617 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:14:468NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:14:491None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:14:583None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:14:805NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:14:824None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:14:945None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:15:154NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:15:177None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:15:534NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:15:558None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:15:659None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:15:730None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:15:797NoneAI Synchronization took 47.3477ms at frame 4630 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:15:970NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:15:991None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:16:081None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:16:299NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:16:322None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:16:443None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:16:692NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:16:717None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:16:815None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:17:072NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:17:087None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:17:197None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:17:344NoneAI Synchronization took 44.0677ms at frame 4650 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:17:498NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:17:520None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:17:639None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:17:915NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:17:930None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:18:010None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:18:278NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:18:292None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:18:374None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:18:627NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:18:644None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:18:755None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:18:930NoneAI Synchronization took 44.3287ms at frame 4671 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:19:080NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:19:096None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:19:177None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:19:459NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:19:479None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:19:569None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:19:839NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:19:860None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:19:982None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:20:201NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:20:224None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:20:469NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:20:495None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:20:585None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:20:851NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:20:867None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:20:958None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:21:190NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:21:209None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:21:319None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:21:624NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:21:641None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:21:732None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:21:977NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:21:995None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:22:095None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:22:323NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:22:346None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:22:487None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:22:752NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:22:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:22:848None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:23:078NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:23:100None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:23:191None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:23:431NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:23:452None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:23:573None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:23:823NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:23:845None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:23:934None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:24:159NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:24:175None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:24:266None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:24:489NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:24:508None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:24:629None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:24:885NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:24:899None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:24:990None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:25:214NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:25:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:25:313None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:25:523NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:25:544None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:25:664None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:25:904NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:25:925None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:26:016None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:26:233NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:26:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:26:327None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:26:601NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:26:617None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:26:748None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:26:947NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:26:969None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:27:208NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:27:231None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:27:548NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:27:572None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:27:654None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:27:881NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:27:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:27:985None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:28:201NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:28:216None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:28:347None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:28:435NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace04', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:57:28:435NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace05', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:57:28:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #18023 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:28:562NoneAI Synchronization took 46.3089ms at frame 4729 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:28:632NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:57:28:632NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:57:30:741NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:30:759None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:30:759None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:30:979None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:31:169NoneAI Synchronization took 48.8753ms at frame 4760 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:31:347NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:31:371None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:31:371None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:31:520None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:31:674NoneAI Synchronization took 52.8944ms at frame 4775 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:31:846NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:31:862None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:31:862None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:31:984None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:32:157NoneAI Synchronization took 47.1436ms at frame 4795 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:32:313NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:32:336None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:32:336None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:32:438None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:32:706NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:32:728None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:32:728None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:32:818None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:096NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:33:118None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:118None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:241None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:516NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:33:532None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:532None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:630None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:759NoneAI Synchronization took 45.3264ms at frame 4826 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:33:930NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:33:944None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:33:944None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:025None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:291NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:34:306None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:306None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:436None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:672NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:34:688None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:688None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:779None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:34:990NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:35:009None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:009None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:120None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:274NoneAI Synchronization took 50.58ms at frame 4853 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:35:463NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:35:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:603None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:619None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:35:857NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:35:875None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:875None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:35:965None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:225NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:36:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:337None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:590NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:36:607None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:607None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:738None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:36:916NoneAI Synchronization took 47.4754ms at frame 4886 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:37:078NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:37:100None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:100None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:192None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:508NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:37:524None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:524None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:614None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:880NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:37:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17933 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:37:895None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:37:895None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:015None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:268NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:38:286None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:286None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:406None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:538NoneAI Synchronization took 49.8914ms at frame 4915 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:38:712NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:38:729None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:729None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:38:820None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:061None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:39:086NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:39:101None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:101None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:210None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:447NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:39:462None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:462None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:714NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:39:733None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:733None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:39:969NoneAI Synchronization took 45.457ms at frame 4926 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:40:113NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:40:135None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:135None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:225None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:440NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:40:457None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:457None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:547None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:776NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:40:798None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:799None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:40:948None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:41:095NoneAI Synchronization took 49.11ms at frame 4936 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:41:232NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:41:250None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:41:250None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:41:361None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:41:382UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_SpaceRace03
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:57:41:382UI SteamObject reference not set to an instance of an object
Amplitude.Mercury.UI.Helpers.TextUtils:SetParametersAsVariableFormat(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.TextUtils:SetParametersAsVariableFormat(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshDescription() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:57:41:493NoneAI Synchronization took 50.7033ms at frame 4943 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:41:661NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:41:683None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:41:683None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:41:773None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:057NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:42:075None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:075None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:205None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:361NoneAI Synchronization took 51.9833ms at frame 4950 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:42:514NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:42:538None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:538None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:629None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:876NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:42:903None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:42:903None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:035None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:172NoneAI Synchronization took 49.688ms at frame 4963 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:43:352NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:43:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:490None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:693NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:43:710None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:710None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:43:997NoneAI Synchronization took 48.3137ms at frame 4973 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:44:142NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:44:163None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:163None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:262None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:495NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:44:514None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:514None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:623None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:879NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:44:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:44:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:005None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:007UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Economy04
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:57:45:142NoneAI Synchronization took 50.257ms at frame 4986 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:45:310NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:45:327None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:327None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:395None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #18023 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:57:45:417None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:689NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:45:709None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:709None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:45:829None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:024NoneAI Synchronization took 48.6566ms at frame 4999 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:46:172NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:46:190None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:190None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:291None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:494NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:46:513None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:513None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:754NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:46:773None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:46:773None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:060NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:47:074None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:074None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:186None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:318NoneAI Synchronization took 47.1834ms at frame 5009 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:47:487NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:47:508None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:508None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:589None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:850NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:47:869None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:869None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:47:990None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:136NoneAI Synchronization took 44.9808ms at frame 5015 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:48:290NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:48:310None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:310None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:391None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:620NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:48:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:723None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:941NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:48:965None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:48:965None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:085None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:252NoneAI Synchronization took 42.9017ms at frame 5024 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:49:382NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:49:396None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:396None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:477None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:689NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:49:707None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:707None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:798None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:49:980NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
13:57:49:981NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
13:57:49:981NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
13:57:50:010NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:50:029None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:029None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:159None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:324NoneAI Synchronization took 49.9196ms at frame 5027 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:50:484NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:50:502None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:502None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:602None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:816NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:50:833None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:833None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:50:923None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:090NoneAI Synchronization took 48.8928ms at frame 5030 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:51:238NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:51:254None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:254None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:365None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:579NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:51:595None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:595None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:815NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:51:837None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:51:837None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:054NoneAI Synchronization took 53.9442ms at frame 5033 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:52:205NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:52:219None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:219None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:308None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:528NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:52:549None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:549None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:630None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:827NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:52:851None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:852None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:52:971None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:126NoneAI Synchronization took 47.7732ms at frame 5036 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:53:275NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:53:293None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:293None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:374None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:593NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:53:614None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:614None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:703None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:911NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:53:925None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:53:925None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:057None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:209NoneAI Synchronization took 48.9224ms at frame 5039 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:57:54:355NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:54:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:477None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:693NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:54:709None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:709None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:54:820None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:074NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:55:091None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:091None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:212None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:435NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:55:453None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:453None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:684NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:55:702None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:55:702None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:57:687NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:57:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:57:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:57:790None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:57:995NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:58:012None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:012None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:093None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:301NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:58:324None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:324None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:434None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:638NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:57:58:654None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:58:654None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:57:59:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
13:57:59:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
13:57:59:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
13:58:00:654NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:00:674None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:00:674None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:00:764None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:00:993NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:01:015None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:015None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:106None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:345NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:01:366None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:366None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:487None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:686NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:01:708None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:01:708None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:03:693NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:03:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:03:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:05:682NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:05:703None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:05:703None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:07:684NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:07:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:07:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:09:685NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:09:700None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:09:700None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:11:674NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:11:698None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:11:698None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:13:696NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:13:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:13:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:13:806None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:023NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:14:038None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:038None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:128None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:333NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:14:350None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:350None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:479None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:679NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:14:702None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:14:702None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:16:678NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:16:699None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:16:699None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:18:682NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:18:695None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:18:695None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:18:777None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:18:996NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:19:018None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:018None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:108None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:319NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:19:339None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:339None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:449None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:636NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:19:651None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:19:651None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:21:644NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:21:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:21:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:21:751None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:21:987NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:22:011None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:011None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:101None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:326NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:22:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:462None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:717NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:22:734None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:734None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:22:824None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:041NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:23:057None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:057None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:157None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:413NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:23:428None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:428None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:558None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:772NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:23:789None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:23:789None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:24:020NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:24:041None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:24:041None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:24:287NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:24:304None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:24:304None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:286NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:26:301None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:301None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:382None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:593NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:26:613None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:613None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:704None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:913NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:26:934None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:26:934None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:27:045None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:27:243NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:27:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:27:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:246NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:29:267None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:267None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:356None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:574NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:29:589None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:589None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:679None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:883NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:29:900None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:29:900None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:30:030None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:30:230NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:30:252None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:30:252None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:233NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:32:250None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:250None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:340None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:569NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:32:592None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:592None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:672None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:943NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:32:964None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:32:964None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:33:094None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:33:311NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:33:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:33:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:33:581NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:33:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:33:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:34:733None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18041 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:58:34:741NoneNo NotificationUIMapper found for 'FirstNationalProjectFinishedNotificationData'
Amplitude.Mercury.UI.Helpers.DataUtils:GetNotificationUIMapper(System.Reflection.MonoParameterInfo)
13:58:34:775NoneAI Synchronization took 51.5125ms at frame 5098 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:34:867NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:58:34:867NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:58:36:978NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:37:039None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18050 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:58:37:040None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:37:040None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:37:223None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:37:398NoneAI Synchronization took 44.3829ms at frame 5128 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:37:591NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:37:614None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:37:616None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:37:737None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:019NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:38:039None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:039None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:189None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:357NoneAI Synchronization took 40.9929ms at frame 5166 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:38:498NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:38:521None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:521None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:610None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:895NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:38:913None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:38:913None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:003None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #6602 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:58:39:300NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:39:325None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:325None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:445None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:741NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:39:757None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:757None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:39:888None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:40:047NoneAI Synchronization took 41.6991ms at frame 5204 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:40:208NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:40:230None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:40:230None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:40:311None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:40:521None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:58:40:600NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:40:621None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:40:621None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:40:742None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:030NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:41:045None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:045None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:134None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:401NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:41:421None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:421None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:532None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:681NoneAI Synchronization took 42.003ms at frame 5249 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:41:836NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:41:855None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:855None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:41:975None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:247NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:42:265None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:265None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:347None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:609NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:42:628None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:628None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:708None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:959NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:42:979None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:42:979None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:099None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:263NoneAI Synchronization took 43.9404ms at frame 5281 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:43:408NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:43:431None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:431None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:511None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:785NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:43:803None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:803None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:43:893None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:113NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:44:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:256None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:514NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:44:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:647None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:793NoneAI Synchronization took 47.392ms at frame 5304 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:44:975NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:44:998None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:44:998None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:079None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:351NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:45:370None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:370None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:479None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:680NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:45:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:946NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:45:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:45:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:46:174NoneAI Synchronization took 43.4654ms at frame 5316 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:46:330NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:46:352None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:46:352None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:46:443None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:46:670NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:46:683None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:46:683None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:46:774None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:002NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:47:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:156None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:424NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:47:448None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:448None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:559None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:686NoneAI Synchronization took 45.9514ms at frame 5328 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:47:851NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:47:870None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:870None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:47:950None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:160NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:48:181None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:181None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:301None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:550NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:48:573None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:573None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:665None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:889NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:48:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:48:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:025None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:182NoneAI Synchronization took 47.6853ms at frame 5341 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:49:341NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:49:359None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:359None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:479None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:735NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:49:759None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:759None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:49:840None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:050NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:50:070None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:070None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:161None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:411NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:50:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:554None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:810NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:50:825None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:825None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:50:916None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:136NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:51:158None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:158None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:246None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:509NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:51:529None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:529None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:660None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:889NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:51:911None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:51:911None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:128NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:52:152None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:152None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:501NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:52:524None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:524None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:613None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:844NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:52:865None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:865None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:52:955None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:170NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:53:187None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:187None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:318None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:565NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:53:579None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:579None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:670None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:894NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:53:911None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:911None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:53:990None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:54:221NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:54:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:54:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:54:374None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:54:710NoneAI Synchronization took 45.9413ms at frame 5376 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:54:771NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:58:54:771NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:58:56:883NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:56:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:56:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:57:076None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:57:336NoneAI Synchronization took 57.8576ms at frame 5407 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:57:514NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:57:529None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:57:529None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:57:630None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:57:915NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:57:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:57:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:083None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:268NoneAI Synchronization took 43.7475ms at frame 5439 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:58:413NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:58:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:543None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:810NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:58:826None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:826None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:58:917None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:168NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:59:186None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:186None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:219None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:58:59:306None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:581NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:58:59:600None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:600None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:699None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:58:59:828NoneAI Synchronization took 51.7039ms at frame 5475 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:58:59:984NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:00:001None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:001None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:093None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:219None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:59:00:339NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:00:353None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:353None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:464None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:707NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:00:726None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:726None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:00:825None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:073NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:01:088None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:088None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:198None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:322NoneAI Synchronization took 45.7984ms at frame 5506 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:01:500NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:01:521None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:521None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:631None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:799None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
13:59:01:896NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:01:910None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:910None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:01:992None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:236NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:02:253None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:253None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:334None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:574NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:02:594None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:594None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:717None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:02:868NoneAI Synchronization took 42.2987ms at frame 5537 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:03:030NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:03:047None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:047None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:138None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:369NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:03:390None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:390None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:490None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:744NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:03:762None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:762None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:03:882None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:04:157NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:04:173None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:04:173None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:04:283None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:04:430NoneAI Synchronization took 46.1769ms at frame 5557 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:04:607NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:04:626None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:04:626None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:04:719None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:006NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:05:027None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:027None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:137None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:410NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:05:430None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:430None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:519None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:733NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:05:751None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:751None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:05:860None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:013NoneAI Synchronization took 48.5855ms at frame 5570 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:06:182NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:06:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:323None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:595NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:06:615None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:615None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:705None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:936NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:06:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:06:957None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:037None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:306NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:07:329None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:329None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:404UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular243
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:59:07:406None[Localization] Unknown key '%NarrativeEvent_Regular243Choice031Description'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:07:406None[Localization] Unknown key '%NarrativeEvent_Regular243Choice031Description'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:07:439None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:446None[Empire 5] Invalid Land spawn position for settlement 2602. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
13:59:07:610NoneAI Synchronization took 51.9777ms at frame 5588 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:07:771NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:07:793None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:793None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:882None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:07:905NoneCan't find entity 15884 of ongoing task. Fails the task 11945.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:08:157NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:08:173None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:173None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:264None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:548NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:08:564None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:564None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:695None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:954NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:08:968None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:08:968None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:078None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:207NoneAI Synchronization took 46.3388ms at frame 5608 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:09:385NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:09:399None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:399None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:478None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:593NoneAI Synchronization took 27.8428ms at frame 5610 (entities created: 0 deleted: 0 synchronized: 7 last entity synchronized: 1008 snapshots: 'skipped').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:09:800NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:09:816None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:816None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:09:926None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:139NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:10:157None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:157None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:441NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:10:460None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:460None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:549None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:790NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:10:810None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:810None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:10:923None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:137NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:11:153None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:153None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:233None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:422NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:11:445None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:445None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:676NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:11:696None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:696None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:11:786None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:015NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:12:036None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:036None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:116None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:347NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:12:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:477None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:731NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:12:748None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:748None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:12:839None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:059NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:13:080None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:080None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:159None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:423NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:13:440None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:440None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:553None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:807NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:13:823None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:823None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:13:904None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:125NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:14:145None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:145None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:245None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:516NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:14:537None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:537None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:646None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:900NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:14:918None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:14:918None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:009None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:241NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:15:260None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:260None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:340None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:553NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:15:570None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:570None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:690None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:939NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:15:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:15:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:053None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:288NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:16:303None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:303None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:384None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:661NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:16:677None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:677None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:795None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:16:996NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:17:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:317NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:17:338None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:338None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:429None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:645NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:17:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:772None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:975NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:17:992None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:17:992None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:18:073None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:18:210NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:18:224None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:18:224None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:216NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:20:230None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:230None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:311None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:525NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:20:541None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:541None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:633None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:853NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:20:873None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:873None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:20:983None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:21:171NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:21:184None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:21:184None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:23:176NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:23:194None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:23:194None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:25:174NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:25:196None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:25:196None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:27:183NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:27:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:27:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:29:185NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:29:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:29:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:31:172NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:31:192None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:31:192None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:33:183NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:33:200None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:33:200None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:35:248NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:35:262None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:35:262None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:37:228NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:37:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:37:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:39:220NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:39:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:39:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:41:226NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:41:247None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:41:247None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:43:197NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:43:217None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:43:217None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:45:213NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:45:229None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:45:229None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:47:206NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:47:228None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:47:228None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:49:195NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:49:218None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:49:218None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:50:312UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular243
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
13:59:50:313None[Localization] Unknown key '%NarrativeEvent_Regular243Choice031Description'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:50:313None[Localization] Unknown key '%NarrativeEvent_Regular243Choice031Description'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:51:188NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:51:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:51:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:53:183NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:53:204None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:53:204None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:211NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:55:231None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:231None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:322None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:542NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:55:563None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:563None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:654None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:878NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:55:895None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:55:895None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:56:016None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:56:227NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:56:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:56:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:57:812NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:57:812NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
13:59:58:775NoneAI Synchronization took 55.3834ms at frame 5669 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
13:59:59:913NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
13:59:59:941None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
13:59:59:941None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:00:161None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:00:365NoneAI Synchronization took 48.2161ms at frame 5695 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:00:564NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:00:583None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:00:583None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:00:703None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:00:982NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:01:004None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:004None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:155None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:338NoneAI Synchronization took 50.297ms at frame 5732 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:01:479NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:01:498None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:498None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:606None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:885NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:01:910None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:01:910None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:009None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:266NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:02:280None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:280None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:00:02:402None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:692NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:02:712None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:712None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:824None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:02:969NoneAI Synchronization took 52.238ms at frame 5760 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:03:149NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:03:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:245None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:354None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:00:03:528NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:03:552None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:552None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:668None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:921NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:03:939None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:03:939None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:028None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:285NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:04:299None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:299None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:366None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:00:04:421None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:630NoneAI Synchronization took 42.7954ms at frame 5796 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:04:804NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:04:823None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:823None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:04:943None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:153NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:05:174None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:174None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:425NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:05:446None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:446None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:735NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:05:758None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:758None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:05:868None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:001NoneAI Synchronization took 49.239ms at frame 5816 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:06:171NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:06:191None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:191None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:281None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:538NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:06:572None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:572None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:702None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:958NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:06:973None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:06:973None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:052None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:283NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:07:305None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:305None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:405None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:556NoneAI Synchronization took 53.6409ms at frame 5832 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:07:731NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:07:748None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:748None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:07:868None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:059NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:08:080None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:080None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:311NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:08:330None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:330None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:560NoneAI Synchronization took 47.16ms at frame 5847 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:08:705NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:08:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:821None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:08:946NoneAI Synchronization took 48.8002ms at frame 5851 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:09:117NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:09:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:214None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:446NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:09:465None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:465None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:586None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:702None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:00:09:736NoneAI Synchronization took 49.4628ms at frame 5857 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:09:885NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:09:908None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:09:908None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:000None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:221NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:10:240None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:240None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:355None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:520NoneAI Synchronization took 47.4363ms at frame 5864 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:10:694NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:10:713None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:714None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:10:824None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:099NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:11:112None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:112None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:195None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:413NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:11:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:515None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:666NoneAI Synchronization took 53.5241ms at frame 5876 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:11:836NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:11:856None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:856None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:11:988None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:12:134NoneAI Synchronization took 54.2264ms at frame 5880 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:12:289NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:12:309None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:12:309None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:12:389None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:12:536NoneAI Synchronization took 46.2902ms at frame 5883 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:12:694NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:12:713None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:12:713None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:12:792None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:066NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:13:084None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:084None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:202None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:462NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:13:474None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:474None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:556None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:689NoneAI Synchronization took 51.7186ms at frame 5895 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:13:860NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:13:878None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:878None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:13:967None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:197NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:14:220None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:220None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:330None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:522NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:14:541None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:541None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:738NoneAI Synchronization took 46.6424ms at frame 5901 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:14:881NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:14:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:14:993None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:15:264NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:15:286None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:15:286None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:15:367None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:15:517NoneAI Synchronization took 43.3923ms at frame 5907 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:15:680NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:15:698None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:15:698None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:15:828None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:091NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:16:109None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:109None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:199None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:420NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:16:439None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:439None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:510None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:670NoneAI Synchronization took 52.9241ms at frame 5913 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:16:834NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:16:853None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:853None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:16:982None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:199NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:17:214None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:214None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:458NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:17:474None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:477None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:684NoneAI Synchronization took 48.9184ms at frame 5921 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:17:830NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:17:847None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:847None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:17:936None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:158NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:18:179None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:179None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:269None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:495NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:18:510None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:510None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:640None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:804NoneAI Synchronization took 49.1938ms at frame 5925 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:18:942NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:18:961None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:18:961None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:052None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:264NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:19:283None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:283None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:384None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:615NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:19:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:754None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:19:918NoneAI Synchronization took 49.3509ms at frame 5932 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:20:066NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:20:088None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:088None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:176None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:391NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:20:408None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:408None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:499None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:644NoneAI Synchronization took 45.4668ms at frame 5938 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:20:802NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:20:820None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:820None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:20:931None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:158NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:21:171None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:171None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:449NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:21:463None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:463None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:544None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:763NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:21:784None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:784None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:21:886None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:22:103NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:22:125None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:22:125None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:22:247None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:100NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:24:114None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:114None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:196None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:419NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:24:437None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:437None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:526None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:741NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:24:758None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:758None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:24:880None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:25:076NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:25:090None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:25:090None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:27:075NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:27:098None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:27:098None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:096NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:29:116None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:116None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:208None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:418NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:29:439None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:439None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:529None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:735NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:29:750None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:750None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:29:871None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:120NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:30:142None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:142None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:222None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:440NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:30:454None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:454None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:542None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:764NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:30:785None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:785None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:30:914None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:31:099NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:31:116None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:31:116None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:110NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:33:125None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:125None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:204None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:425NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:33:446None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:446None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:537None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:762NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:33:778None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:778None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:33:899None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:34:094NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:34:111None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:34:111None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:36:104NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:36:128None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:36:128None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:096NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:38:118None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:118None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:209None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:428NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:38:452None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:452None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:541None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:773NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:38:794None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:794None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:38:914None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:39:115NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:39:135None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:39:135None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:40:425NoneAI Synchronization took 47.2359ms at frame 5974 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:40:479NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:00:40:479NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:00:42:582NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:42:611None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:42:611None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:42:702None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 17885.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:42:803None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:43:029NoneAI Synchronization took 62.3285ms at frame 6002 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:43:220NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:43:236None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:43:236None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:43:385None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:43:680NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:43:697None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:43:697None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:43:885None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:081NoneAI Synchronization took 52.3359ms at frame 6046 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:44:215NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:44:228None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:228None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:350None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:642NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:44:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:792None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:44:916NoneAI Synchronization took 43.7684ms at frame 6063 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:45:093NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:45:114None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:45:114None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:45:236None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:45:522NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:45:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:45:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:45:646None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:45:841NoneAI Synchronization took 42.67ms at frame 6083 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:45:993NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:46:009None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:009None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:099None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:353NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:46:369None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:369None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:491None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:732NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:46:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:46:831None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:137NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:47:154None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:154None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:269None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:406NoneAI Synchronization took 51.2126ms at frame 6111 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:47:573NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:47:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:716None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:972NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:47:988None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:47:988None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:066None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:287NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:48:310None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:310None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:388None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:648NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:48:661None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:661None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:771None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:48:908NoneAI Synchronization took 43.2753ms at frame 6130 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:49:053NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:49:072None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:072None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:164None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:426NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:49:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:523None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:790NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:49:805None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:805None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:49:936None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:168NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:50:186None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:186None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:388NoneAI Synchronization took 48.0407ms at frame 6147 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:50:552NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:50:568None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:568None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:648None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:866NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:50:890None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:50:890None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:000None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:265NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:51:281None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:281None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:411None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:660NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:51:681None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:681None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:773None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:51:919NoneAI Synchronization took 51.5882ms at frame 6160 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:52:087NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:52:104None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:104None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:203None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:443NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:52:466None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:466None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:568None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:842NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:52:859None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:859None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:52:949None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:182NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:53:199None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:199None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:310None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:447NoneAI Synchronization took 45.7705ms at frame 6173 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:53:611NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:53:632None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:632None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:733None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:963NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:53:970None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:00:53:984None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:53:984None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:207NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:54:226None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:226None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:454NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:54:468None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:468None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:679NoneAI Synchronization took 53.9297ms at frame 6183 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:00:54:813NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:54:829None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:829None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:54:919None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:143NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:55:160None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:160None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:252None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:440NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:55:463None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:463None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:582None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:837NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:55:855None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:855None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:55:945None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:156NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:56:177None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:177None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:268None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:455NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:56:479None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:479None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:599None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:856NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:56:870None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:871None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:56:951None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:168NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:57:182None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:182None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:264None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:506NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:57:520None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:520None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:650None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:827NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:00:57:841None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:57:841None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:00:58:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18111 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:00:58:135NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:00:58:135NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:00:59:068NoneAI Synchronization took 50.1268ms at frame 6202 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:00:248NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:00:493None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:00:493None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:00:495None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18114 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:00:652None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:00:846NoneAI Synchronization took 40.1468ms at frame 6225 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:01:204None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:01:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #15817 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17088 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #10961 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #9135 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:215None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #6602 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:215None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #17095 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:215None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #8907 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:215None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18110 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:01:01:416None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:01:589NoneAI Synchronization took 49.76ms at frame 6253 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:01:758NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:01:801None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:01:801None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:01:990None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:132NoneAI Synchronization took 41.7626ms at frame 6275 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:02:275NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:02:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:423None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:557NoneAI Synchronization took 47.3479ms at frame 6282 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:02:726NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:02:745None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:745None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:825None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:02:955NoneAI Synchronization took 40.8164ms at frame 6288 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:03:129NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:03:146None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:146None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:277None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:542NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:03:559None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:559None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:675None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:800NoneAI Synchronization took 47.4162ms at frame 6298 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:03:965NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:03:982None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:03:982None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:061None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:189NoneAI Synchronization took 53.4547ms at frame 6304 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:04:389NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:04:404None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:404None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:524None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:782NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:04:804None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:804None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:04:895None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:05:020NoneAI Synchronization took 45.9659ms at frame 6311 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:05:197NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:05:216None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:05:216None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:05:326None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:05:458NoneAI Synchronization took 50.1266ms at frame 6318 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:05:634NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:05:669None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:05:669None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:05:790None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:036NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:06:050None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:051None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:130None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:412NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:06:432None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:432None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:522None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:781NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:06:804None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:804None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:06:924None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:072NoneAI Synchronization took 51.5939ms at frame 6335 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:07:243NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:07:257None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:257None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:347None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:604NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:07:620None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:620None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:699None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:906NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:07:922None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:07:922None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:041None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:249NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:08:263None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:263None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:481NoneAI Synchronization took 49.9972ms at frame 6350 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:08:622NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:08:644None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:644None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:735None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:974NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:08:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:08:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:077None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:292NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:09:310None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:310None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:450None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:629NoneAI Synchronization took 46.556ms at frame 6357 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:09:776NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:09:800None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:800None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:09:911None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:10:040NoneAI Synchronization took 47.1539ms at frame 6361 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:10:207NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:10:223None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:10:224None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:10:314None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:10:451NoneAI Synchronization took 53.7657ms at frame 6364 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:10:623NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:10:645None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:10:645None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:10:765None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:039NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:11:057None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:057None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:148None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:353NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:11:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:479None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:609NoneAI Synchronization took 47.4843ms at frame 6377 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:11:771NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:11:789None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:789None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:11:901None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:105NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:12:121None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:121None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:287NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:12:303None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:303None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:437NoneAI Synchronization took 45.1778ms at frame 6380 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:12:574NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:12:595None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:595None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:676None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:895NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:12:918None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:12:918None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:008None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:213NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:13:229None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:229None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:349None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:505NoneAI Synchronization took 49.0094ms at frame 6388 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:13:654NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:13:671None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:671None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:761None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:13:987NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:14:003None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:003None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:093None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:312NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:14:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:445None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:580NoneAI Synchronization took 46.7272ms at frame 6391 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:14:720NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:14:736None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:736None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:14:825None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:043NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:15:066None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:066None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:158None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:355NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:15:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:489None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:637NoneAI Synchronization took 46.5678ms at frame 6394 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:15:781NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:15:801None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:801None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:15:880None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:101NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:16:122None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:122None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:214None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:411NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:16:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:434None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:545None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:737NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:16:755None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:755None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:943NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:16:967None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:16:967None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:18:946NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:18:966None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:18:966None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:046None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:310NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:19:327None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:327None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:417None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:616NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:19:638None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:638None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:748None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:952NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:19:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:19:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:21:933NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:21:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:21:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:23:940NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:23:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:23:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:25:955NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:25:976None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:25:976None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:055None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:268NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:26:288None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:288None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:377None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:586NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:26:609None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:610None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:728None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:26:990NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:27:010None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:010None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:090None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:314NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:27:332None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:332None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:422None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:622NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:27:642None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:642None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:763None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:952NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:27:974None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:27:974None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:29:948NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:29:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:29:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:30:552NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:01:30:552NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:01:31:598NoneAI Synchronization took 43.3073ms at frame 6425 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:32:672NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:32:954None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:32:955None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:33:126None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:33:317NoneAI Synchronization took 52.1165ms at frame 6445 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:33:488None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:33:488None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:33:658None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:33:803NoneAI Synchronization took 40.541ms at frame 6468 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:33:897NoneCan't find entity 18124 of ongoing task. Fails the task 16891.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:01:33:979NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:34:000None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:000None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:142None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:291NoneAI Synchronization took 38.6393ms at frame 6484 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:34:427NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:34:442None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:442None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:521None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:796NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:34:823None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:823None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:34:925None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:169NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:35:186None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:186None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:308None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:448NoneAI Synchronization took 46.4345ms at frame 6500 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:35:597NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:35:618None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:618None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:731None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:35:847NoneAI Synchronization took 41.834ms at frame 6513 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:36:018NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:36:044None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:044None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:120None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:270NoneAI Synchronization took 41.338ms at frame 6519 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:36:441NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:36:464None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:464None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:594None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:848NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:36:865None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:865None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:36:958None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:37:223NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:37:238None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:37:238None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:37:349None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:37:480NoneAI Synchronization took 47.9376ms at frame 6535 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:37:657NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:37:671None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:37:671None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:37:791None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:053NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:38:075None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:075None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:164None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:377NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:38:395None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:395None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:485None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:793NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:38:809None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:809None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:38:939None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:088NoneAI Synchronization took 43.9743ms at frame 6561 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:39:226NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:39:242None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:242None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:321None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:539NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:39:562None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:562None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:651None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:894NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:39:913None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:39:913None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:022None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:269NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:40:283None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:283None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:386None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:517NoneAI Synchronization took 42.8841ms at frame 6577 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:40:697NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:40:713None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:713None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:40:796None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:016NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:41:035None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:035None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:167None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:378NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:41:397None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:397None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:641NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:41:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:660None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:41:912NoneAI Synchronization took 43.2516ms at frame 6589 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:42:050NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:42:072None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:072None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:163None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:376NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:42:395None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:395None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:484None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:684NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:42:706None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:715None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:836None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:42:986NoneAI Synchronization took 46.799ms at frame 6598 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:43:146NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:43:167None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:43:168None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:43:298None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:43:434NoneAI Synchronization took 50.1252ms at frame 6602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:43:602NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:43:619None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:43:619None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:43:710None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:43:872NoneAI Synchronization took 55.6804ms at frame 6610 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:44:039NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:44:053None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:053None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:172None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:420NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:44:433None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:433None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:514None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:730NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:44:748None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:748None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:856None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:44:974NoneAI Synchronization took 45.8603ms at frame 6626 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:45:135NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:45:158None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:158None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:269None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:484NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:45:500None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:500None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:733NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:45:751None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:751None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:45:943NoneAI Synchronization took 44.6875ms at frame 6633 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:46:071NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:46:093None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:093None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:174None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:435NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:46:455None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:455None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:549None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:795NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:46:816None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:816None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:46:937None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:092NoneAI Synchronization took 46.0775ms at frame 6648 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:47:240NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:47:259None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:259None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:339None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:534NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:47:550None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:550None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:650None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:847NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:47:861None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:861None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:47:981None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:132NoneAI Synchronization took 43.31ms at frame 6654 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:48:284NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:48:303None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:303None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:393None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:619NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:48:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:726None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:942NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:48:967None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:48:967None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:088None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:237NoneAI Synchronization took 51.067ms at frame 6660 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:49:385NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:49:399None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:399None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:490None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:707NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:49:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:820None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:49:943NoneAI Synchronization took 47.3516ms at frame 6663 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:50:115NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:50:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:253None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:459NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:50:475None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:475None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:701NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:50:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:50:935NoneAI Synchronization took 48.0233ms at frame 6669 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:51:073NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:51:097None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:097None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:178None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:397NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:51:418None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:418None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:510None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:710NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:51:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:51:850None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:003NoneAI Synchronization took 46.565ms at frame 6672 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:52:152NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:52:172None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:172None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:253None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:463NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:52:483None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:483None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:575None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:768NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:52:785None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:785None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:52:914None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:074NoneAI Synchronization took 48.9983ms at frame 6675 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:53:215NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:53:237None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:237None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:329None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:549NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:53:571None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:571None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:650None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:845NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:53:871None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:871None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:53:992None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:148NoneAI Synchronization took 48.0443ms at frame 6678 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:01:54:290NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:54:313None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:313None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:404None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:612NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:54:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:725None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:924NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:54:946None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:54:946None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:55:057None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:55:246NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:55:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:55:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:263NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:57:286None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:286None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:378None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:596NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:57:618None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:618None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:698None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:906NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:57:920None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:57:920None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:58:041None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:58:244NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:01:58:261None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:01:58:261None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:00:238NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:00:259None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:00:259None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:02:232NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:02:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:02:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:04:235NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:04:255None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:04:255None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:06:240NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:06:254None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:06:254None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:272NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:08:284None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:284None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:386None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:626NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:08:647None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:648None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:715NoneYou may not start trading with an Empire you cannot trade with.
Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.MonoParameterInfo)
14:02:08:737None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:948NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:08:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:08:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:09:091None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:09:331NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:09:352None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:09:352None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:11:301NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:11:325None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:11:325None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:13:293NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:13:314None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:13:314None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:15:296NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:15:313None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:15:313None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:17:297NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:17:316None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:17:316None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:19:288NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:19:306None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:19:306None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:21:336NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:21:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:21:358None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:23:313NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:23:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:23:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:23:437None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:23:671NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:23:690None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:23:690None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:23:790None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:24:003NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:24:021None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:24:021None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:24:142None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:24:362NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:24:383None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:24:383None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:26:327NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:26:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:26:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:28:343NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:28:363None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:28:363None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:30:346NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:30:365None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:30:365None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:32:358NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:32:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:32:378None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:34:350NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:34:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:34:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:36:334NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:36:349None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:36:349None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:38:343NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:38:359None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:38:359None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:40:359NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:40:379None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:40:379None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:42:352NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:42:371None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:42:371None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:44:346NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:44:364None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:44:364None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:45:496NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:45:662None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:45:662None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:45:732None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:45:870NoneAI Synchronization took 51.7406ms at frame 6707 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:02:46:024None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:024None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:165None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:445NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:46:468None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:468None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:588None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:882NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:46:900None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:46:900None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:001None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:212NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:47:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:322None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:524NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:47:544None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:544None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:47:664None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:49:506NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:49:524None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:49:525None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:51:512NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:51:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:51:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:52:130NoneAI Synchronization took 41.8936ms at frame 6719 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:02:53:514NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:53:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:53:535None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:53:627None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:53:868NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:53:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:53:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:53:987None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:54:208NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:54:230None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:54:230None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:54:360None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:54:571NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:54:591None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:54:591None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:56:562NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:56:580None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:56:581None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:56:688NoneAI Synchronization took 47.1474ms at frame 6722 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:02:58:557NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:58:572None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:58:572None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:58:690None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:58:965NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:58:981None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:58:981None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:59:073None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:59:289NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:59:305None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:59:305None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:59:415None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:59:608NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:02:59:626None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:02:59:626None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:01:616NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:01:636None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:01:636None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:03:609NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:03:623None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:03:623None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:05:619NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:05:639None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:05:639None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:05:721None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:05:947NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:05:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:05:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:06:044None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:06:250NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:06:273None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:06:273None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:06:394None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:06:599NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:06:616None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:06:616None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:08:597NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:08:616None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:08:616None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:08:706None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:08:923NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:08:947None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:08:947None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:047None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:304NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:09:319None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:319None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:439None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:652NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:09:670None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:670None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:897NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:09:913None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:09:913None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:11:876NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:11:890None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:11:890None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:11:971None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:184NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:12:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:293None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:544NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:12:565None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:565None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:685None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:885NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:12:907None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:12:907None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:13:120NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:13:138None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:13:139None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:114NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:15:129None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:129None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:208None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:427NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:15:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:531None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:829NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:15:847None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:847None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:15:968None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:16:184NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:16:200None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:16:200None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:16:414NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:16:431None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:16:432None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:18:409NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:18:429None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:18:429None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:18:508None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:18:710NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:18:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:18:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:18:819None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:19:020NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:19:043None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:19:043None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:19:153None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:19:369NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:19:384None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:19:384None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:21:356NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:21:372None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:21:372None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:21:454None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:21:667NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:21:686None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:21:686None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:21:765None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:016NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:22:035None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:035None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:157None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:375NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:22:388None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:388None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:605NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:22:619None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:22:619None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:24:596NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:24:611None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:24:611None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:24:700None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:24:906NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:24:923None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:24:923None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:25:012None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:25:229NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:25:244None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:25:244None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:25:374None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:25:564NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:25:585None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:25:585None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:27:560NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:27:574None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:27:574None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:27:657None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:27:930NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:27:948None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:27:948None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:28:039None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:28:235NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:28:249None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:28:249None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:28:380None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:28:587NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:28:611None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:28:611None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:30:578NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:30:598None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:30:598None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:30:680None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:30:904NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:30:920None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:30:920None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:31:012None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:31:216NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:31:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:31:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:31:342None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:31:548NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:31:565None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:31:565None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:33:546NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:33:563None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:33:563None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:33:653None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:33:870NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:33:894None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:33:894None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:33:993None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:248NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:34:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:387None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:604NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:34:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:836NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:34:859None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:34:859None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:36:836NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:36:858None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:36:858None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:38:799UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular32
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:03:38:823NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:38:836None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:38:836None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:40:829NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:40:854None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:40:854None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:42:833NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:42:852None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:42:852None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:44:831NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:44:850None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:44:850None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:46:831NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:46:845None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:46:845None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:48:824NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:48:846None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:48:846None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:50:824NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:50:846None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:50:846None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:52:828NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:52:844None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:52:844None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:54:838NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:54:863None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:54:863None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:56:835NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:56:852None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:56:852None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:58:651NoneAI Synchronization took 50.3439ms at frame 6794 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:03:58:889NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:58:910None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:58:910None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:001None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:223NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:59:242None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:242None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:332None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:548NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:59:563None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:563None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:685None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:874NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:03:59:896None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:03:59:896None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:00:782NoneAI Synchronization took 45.1899ms at frame 6806 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:00:837NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:00:837NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:02:931NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:03:202None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:03:202None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:03:352None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:03:538NoneAI Synchronization took 44.1007ms at frame 6833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:03:726None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:03:726None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:03:925None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:04:096NoneAI Synchronization took 53.6757ms at frame 6857 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:04:264NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:04:296None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:04:296None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:04:447None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:04:599NoneAI Synchronization took 44.4639ms at frame 6875 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:04:755NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:04:768None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:04:768None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:04:870None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:127NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:05:149None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:149None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:231None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:428NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:05:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:554None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:755NoneAI Synchronization took 43.3347ms at frame 6887 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:05:905NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:05:926None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:05:926None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:036None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:183NoneAI Synchronization took 48.5185ms at frame 6894 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:06:357NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:06:380None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:380None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:470None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:600NoneAI Synchronization took 45.3669ms at frame 6897 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:06:792NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:06:813None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:813None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:06:932None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:192NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:07:215None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:215None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:305None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:435NoneAI Synchronization took 43.0008ms at frame 6904 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:07:648NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:07:662None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:662None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:774None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:07:910NoneAI Synchronization took 48.5175ms at frame 6910 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:08:084NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:08:106None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:106None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:226None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:497NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:08:516None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:516None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:597None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:831NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:08:848None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:848None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:08:958None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:09:112NoneAI Synchronization took 45.3369ms at frame 6928 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:09:267NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:09:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:09:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:09:409None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:09:540NoneAI Synchronization took 41.7059ms at frame 6933 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:09:680NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:09:703None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:09:703None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:09:803None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:083NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:10:105None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:105None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:205None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:471NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:10:485None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:485None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:617None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:829NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:10:848None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:10:848None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:11:024NoneAI Synchronization took 44.8623ms at frame 6956 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:11:182NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:11:199None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:11:199None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:11:279None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:11:546NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:11:560None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:11:560None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:11:682None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:000NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:12:014None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:014None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:125None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:374NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:12:397None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:397None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:508None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:631NoneAI Synchronization took 47.9157ms at frame 6972 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:12:823NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:12:840None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:840None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:12:942None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:181NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:13:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:312None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:580NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:13:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:596None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:685None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:907NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:13:926None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:13:926None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:041None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:192NoneAI Synchronization took 39.917ms at frame 6982 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:14:365NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:14:381None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:381None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:482None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:701NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:14:723None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:723None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:963NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:14:984None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:14:984None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:15:278NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:15:295None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:15:295None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:15:396None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:15:542NoneAI Synchronization took 57.0784ms at frame 6992 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:15:733NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:15:747None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:15:747None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:15:849None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:16:078NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:16:101None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:16:101None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:16:222None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:16:445NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:16:464None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:16:464None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:16:795NoneAI Synchronization took 42.4907ms at frame 7004 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:16:846NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:16:846NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:18:960NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:19:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:19:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:19:199None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:19:607NoneAI Synchronization took 46.7588ms at frame 7037 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:19:803None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:19:804None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:19:983None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:20:195NoneAI Synchronization took 42.0574ms at frame 7060 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:20:412NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:20:455None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:20:455None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:20:614None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:20:818NoneAI Synchronization took 45.2331ms at frame 7084 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:21:005NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:21:029None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:029None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:147None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:460NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:21:477None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:477None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:570None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:704NoneAI Synchronization took 41.8685ms at frame 7101 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:21:911NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:21:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:21:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:051None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:368NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:22:382None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:382None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:484None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:608NoneAI Synchronization took 37.7697ms at frame 7122 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:22:786NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:22:805None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:805None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:22:895None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:184NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:23:198None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:198None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:329None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:626NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:23:642None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:642None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:721None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:23:907NoneAI Synchronization took 39.6239ms at frame 7143 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:24:123NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:24:143None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:24:143None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:24:273None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:24:454NoneAI Synchronization took 47.0199ms at frame 7158 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:24:633NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:24:655None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:24:655None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:24:766None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:24:921NoneAI Synchronization took 42.1064ms at frame 7167 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:25:089NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:25:107None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:107None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:198None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:489NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:25:512None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:512None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:602None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:731NoneAI Synchronization took 41.8245ms at frame 7179 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:25:926NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:25:946None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:25:946None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:076None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:230NoneAI Synchronization took 47.5923ms at frame 7186 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:26:405NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:26:430None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:430None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:511None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:639NoneAI Synchronization took 40.4278ms at frame 7192 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:26:826NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:26:842None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:842None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:26:943None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:250NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:27:265None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:265None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:386None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:685NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:27:709None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:709None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:818None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:27:952NoneAI Synchronization took 53.837ms at frame 7205 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:28:178NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:28:201None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:201None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:292None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:529NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:28:553None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:554None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:673None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:888NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:28:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:28:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:29:131NoneAI Synchronization took 45.6956ms at frame 7213 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:29:300NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:29:317None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:29:317None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:29:428None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:29:559NoneAI Synchronization took 49.2858ms at frame 7217 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:29:762NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:29:778None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:29:778None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:29:859None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:064NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:30:079None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:079None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:201None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:396NoneAI Synchronization took 45.1261ms at frame 7231 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:30:559NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:30:584None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:584None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:663None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:684NoneCan't find entity 18025 of ongoing task. Fails the task 12363.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:30:881NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:30:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:30:905None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:044None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:166NoneAI Synchronization took 47.3927ms at frame 7240 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:31:330NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:31:345None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:345None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:466None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:739NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:31:756None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:756None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:31:846None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:040NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:32:057None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:057None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:129None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:292NoneAI Synchronization took 38.5797ms at frame 7254 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:32:464NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:32:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:600None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:746NoneAI Synchronization took 44.7515ms at frame 7262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:32:922NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:32:941None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:32:941None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:042None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:163NoneAI Synchronization took 42.5531ms at frame 7270 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:33:324NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:33:343None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:343None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:414None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:697NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:33:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:716None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:33:827None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:100NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:34:118None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:118None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:200None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:347NoneAI Synchronization took 46.5127ms at frame 7283 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:34:540NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:34:561None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:561None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:652None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:943NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:34:962None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:34:963None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:074None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:218NoneAI Synchronization took 46.7902ms at frame 7292 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:35:392NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:35:406None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:406None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:497None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:788NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:35:808None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:808None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:35:889None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:124NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:36:139None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:139None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:261None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:453NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:36:471None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:472None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:675NoneAI Synchronization took 46.5766ms at frame 7306 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:36:838NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:36:854None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:854None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:36:943None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:175NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:37:193None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:194None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:274None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:530NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:37:546None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:546None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:676None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:37:845NoneAI Synchronization took 43.1276ms at frame 7315 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:38:001NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:38:018None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:018None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:106None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:334NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:38:348None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:348None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:428None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:589NoneAI Synchronization took 51.2955ms at frame 7318 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:38:761NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:38:780None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:780None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:38:891None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:042NoneAI Synchronization took 46.8419ms at frame 7321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:39:239NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:39:253None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:253None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:342None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:565NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:39:584None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:584None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:664None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:39:833NoneAI Synchronization took 50.0181ms at frame 7327 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:40:015NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:40:037None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:037None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:148None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:393NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:40:408None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:408None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:631NoneAI Synchronization took 41.9894ms at frame 7330 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:40:792NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:40:810None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:810None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:40:900None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:031NoneAI Synchronization took 41.995ms at frame 7333 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:41:225NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:41:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:243None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:364None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:580NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:41:604None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:604None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:665None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:41:835NoneAI Synchronization took 40.6248ms at frame 7339 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:41:998NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:42:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:017None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:097None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:348NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:42:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:468None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:678NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:42:700None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:700None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:812None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:42:970NoneAI Synchronization took 46.6807ms at frame 7342 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:43:138NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:43:152None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:152None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:243None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:481NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:43:503None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:503None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:584None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:817NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:43:836None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:836None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:43:948None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:105NoneAI Synchronization took 42.1262ms at frame 7345 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:44:266NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:44:290None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:379None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:620NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:44:641None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:641None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:733None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:44:888NoneAI Synchronization took 45.0189ms at frame 7348 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:45:060NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:45:073None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:45:073None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:45:204None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:45:443NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:45:457None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:45:457None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:45:764NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:45:776None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:45:776None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:041NoneAI Synchronization took 45.065ms at frame 7354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:46:194NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:46:210None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:210None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:290None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:524NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:46:540None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:540None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:632None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:775NoneAI Synchronization took 45.6115ms at frame 7357 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:46:948NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:46:963None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:46:963None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:47:074None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:47:311NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:47:325None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:47:325None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:47:623NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:47:647None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:47:647None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:47:895NoneAI Synchronization took 45.0542ms at frame 7360 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:48:038NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:48:058None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:058None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:138None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:373NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:48:389None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:389None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:470None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:692NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:48:711None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:711None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:822None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:48:996NoneAI Synchronization took 46.6934ms at frame 7363 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:49:148NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:49:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:253None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:475NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:49:495None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:495None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:585None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:812NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:49:827None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:827None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:49:948None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:50:177NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:50:198None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:50:198None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:50:517NoneAI Synchronization took 46.2714ms at frame 7372 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:50:572NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:50:572NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:52:684NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:52:993None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:52:993None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:52:993None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:53:066None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 17885.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:53:145None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:53:319NoneAI Synchronization took 44.3744ms at frame 7398 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:53:534NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:53:568None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:53:568None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:53:568None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:53:738None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:027NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:54:077None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:077None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:078None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:251None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:447NoneAI Synchronization took 48.8768ms at frame 7445 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:54:604NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:54:626None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:626None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:626None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:54:733None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:031NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:55:045None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:045None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:045None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:144None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:267NoneAI Synchronization took 43.697ms at frame 7465 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:55:361None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:04:55:432NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:55:447None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:447None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:447None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:558None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:841NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:55:864None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:864None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:864None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:55:974None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:097NoneAI Synchronization took 45.3611ms at frame 7483 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:56:274NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:56:292None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:292None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:292None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:04:56:371None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:515NoneAI Synchronization took 38.7817ms at frame 7492 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:56:740NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:56:753None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:56:893None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:035NoneAI Synchronization took 49.3491ms at frame 7504 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:57:211NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:57:225None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:225None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:225None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:305None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:463None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:04:57:607NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:57:628None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:628None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:628None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:729None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:57:848NoneAI Synchronization took 42.045ms at frame 7520 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:58:022NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:58:040None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:040None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:040None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:141None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:292NoneAI Synchronization took 44.323ms at frame 7523 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:58:463NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:58:481None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:481None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:502NoneCan't find entity 17894 of ongoing task. Fails the task 23041.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:04:58:571None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:885NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:58:904None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:58:994None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:131NoneAI Synchronization took 45.4711ms at frame 7540 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:59:312NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:59:334None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:334None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:334None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:456None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:676NoneAI Synchronization took 56.9874ms at frame 7553 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:04:59:886NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:04:59:900None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:900None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:04:59:900None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:031None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:186NoneAI Synchronization took 47.7344ms at frame 7570 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:00:370NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:00:394None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:394None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:394None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:504None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:661NoneAI Synchronization took 51.095ms at frame 7579 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:00:870NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:00:887None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:896None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:896None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:00:997None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:134NoneAI Synchronization took 38.6244ms at frame 7586 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:01:329NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:01:348None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:348None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:348None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:449None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:592NoneAI Synchronization took 48.5286ms at frame 7589 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:01:788NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:01:801None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:801None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:801None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:01:893None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:149NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:02:166None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:166None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:166None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:275None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:430NoneAI Synchronization took 43.3699ms at frame 7592 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:02:597NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:02:617None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:617None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:617None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:726None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:02:861NoneAI Synchronization took 53.7004ms at frame 7599 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:03:079NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:03:098None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:098None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:098None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:189None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:349NoneAI Synchronization took 51.9235ms at frame 7602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:03:526NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:03:541None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:541None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:541None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:641None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:03:842NoneAI Synchronization took 42.5468ms at frame 7608 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:04:032NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:04:220None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:220None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:225None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:305None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:467NoneAI Synchronization took 54.3112ms at frame 7619 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:04:674NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:04:699None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:700None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:700None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:808None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:04:970NoneAI Synchronization took 53.9995ms at frame 7626 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:05:181NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:05:203None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:203None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:314None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:558NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:05:574None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:574None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:574None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:815NoneAI Synchronization took 51.5474ms at frame 7634 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:05:976NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:05:997None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:05:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:087None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:339NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:06:358None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:358None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:358None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:477None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:625NoneAI Synchronization took 44.8155ms at frame 7639 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:06:794NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:06:808None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:808None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:808None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:06:910None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:182NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:07:200None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:200None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:200None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:300None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:541NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:07:562None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:562None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:562None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:662None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:884NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:07:903None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:903None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:07:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:024None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:184NoneAI Synchronization took 54.3662ms at frame 7649 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:08:345NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:08:367None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:367None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:468None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:699NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:08:718None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:718None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:718None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:08:819None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:123NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:09:140None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:140None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:140None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:251None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:477NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:09:492None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:493None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:493None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:791NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:09:815None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:815None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:09:815None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:034NoneAI Synchronization took 41.7779ms at frame 7662 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:10:191NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:10:206None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:297None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:533NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:10:549None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:549None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:549None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:648None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:865NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:10:881None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:10:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:011None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:165NoneAI Synchronization took 43.0247ms at frame 7668 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:11:324NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:11:342None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:423None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:658NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:11:673None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:673None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:673None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:786None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:11:925NoneAI Synchronization took 39.1491ms at frame 7674 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:12:099NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:12:115None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:115None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:115None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:218None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:462NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:12:480None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:480None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:480None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:772NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:12:791None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:791None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:12:791None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:044NoneAI Synchronization took 46.9406ms at frame 7677 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:13:211NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:13:233None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:323None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:567NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:13:595None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:595None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:595None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:13:704None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:031NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:14:048None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:048None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:048None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:160None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:327NoneAI Synchronization took 55.229ms at frame 7683 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:14:504NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:14:523None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:523None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:524None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:642None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:888NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:14:904None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:14:904None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:003None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:160NoneAI Synchronization took 46.1041ms at frame 7686 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:15:365NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:15:387None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:387None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:387None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:497None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:745NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:15:768None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:15:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:002NoneAI Synchronization took 56.449ms at frame 7689 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:16:206NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:16:224None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:224None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:224None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:322None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:571NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:16:594None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:594None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:594None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:714None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:934NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:16:956None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:16:985None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:191NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:17:205None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:205None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:287None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:523NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:17:537None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:537None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:537None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:648None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:868NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:17:889None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:889None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:17:889None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:18:019None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:18:229NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:18:252None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:18:252None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:18:252None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:18:487None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18183 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:05:18:524NoneAI Synchronization took 39.677ms at frame 7701 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:18:578NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:05:18:578NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:05:20:709NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:21:012None[Empire 1] No suitable tiles found to place construction Extension_Base_Money in settlement 2009.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:21:012None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:21:012None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:21:075NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
14:05:21:202None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:21:385NoneAI Synchronization took 47.5889ms at frame 7729 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:21:650NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:21:852None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:22:019NoneAI Synchronization took 40.511ms at frame 7749 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:22:220NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:22:405None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:22:561NoneAI Synchronization took 42.5554ms at frame 7771 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:22:709NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:22:828None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:23:104NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:23:220None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:23:489NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:23:612None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:23:753NoneAI Synchronization took 46.974ms at frame 7797 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:23:924NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:24:053None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:24:169NoneAI Synchronization took 42.4033ms at frame 7805 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:24:349NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:24:446None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:24:579NoneAI Synchronization took 40.5431ms at frame 7815 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:24:751NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:24:868None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:25:117NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:25:239None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:25:506NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:25:620None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:25:756NoneAI Synchronization took 45.1249ms at frame 7838 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:25:957NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:26:081None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:26:347NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:26:463None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:26:590NoneAI Synchronization took 48.21ms at frame 7853 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:26:754NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:26:856None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:27:154NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:27:298None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:27:515NoneAI Synchronization took 37.1675ms at frame 7871 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:27:689NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:27:789None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:28:083NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:28:200None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:28:463NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:28:581None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:28:743NoneAI Synchronization took 41.5135ms at frame 7889 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:28:930NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:29:053None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:29:176NoneAI Synchronization took 41.8597ms at frame 7893 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:29:354NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:29:456None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:29:603NoneAI Synchronization took 43.082ms at frame 7896 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:29:801NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:29:937None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:30:208NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:30:321None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:30:565NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:30:691None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:30:841NoneAI Synchronization took 41.1397ms at frame 7903 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:31:017NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:31:144None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:31:387NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:31:780NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:31:890None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:32:127NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:32:270None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:32:424NoneAI Synchronization took 46.0354ms at frame 7911 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:32:596NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:32:692None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:32:959NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:33:073None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:33:310NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:33:445None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:33:646NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:33:738None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:33:875NoneAI Synchronization took 47.5041ms at frame 7921 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:34:028NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:34:131None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:34:358NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:34:481None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:34:700NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:34:842None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:34:994NoneAI Synchronization took 42.8209ms at frame 7931 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:35:145NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:35:254None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:35:480NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:35:607None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:35:874NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:35:998None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:36:139NoneAI Synchronization took 43.2971ms at frame 7937 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:36:305NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:36:420None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:36:642NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:36:761None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:36:898NoneAI Synchronization took 40.0776ms at frame 7943 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:37:083NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:37:205None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:37:426NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:37:726NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:37:977NoneAI Synchronization took 40.1841ms at frame 7949 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:38:140NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:38:248None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:38:486NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:38:591None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:38:822NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:38:963None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:39:096NoneAI Synchronization took 38.1943ms at frame 7952 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:39:249NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:39:353None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:39:580NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:39:696None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:39:857NoneAI Synchronization took 42.1623ms at frame 7955 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:40:027NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:40:148None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:40:369NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:40:682NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:40:960NoneAI Synchronization took 38.5221ms at frame 7961 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:05:41:116NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:41:211None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:41:447NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:41:564None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:41:782NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:41:915None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:42:132NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:42:362NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:42:457None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:42:677NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:42:839None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:43:120NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:43:241None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:43:480NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:43:789NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:45:789NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:45:900None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:46:133NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:46:252None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:46:474NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:46:614None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:05:46:823NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:48:827NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:50:838NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:52:285NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
14:05:52:285NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
14:05:52:285NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
14:05:52:838NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:54:833NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:56:824NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:05:58:843NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:00:839NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:02:827NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:04:844NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:06:847NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:06:946None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:07:185NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:07:307None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:07:523NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:07:658None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:07:892NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:09:883NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:11:887NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:12:260NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:06:12:260NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:06:13:171NoneAI Synchronization took 37.864ms at frame 7989 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:14:391NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:14:425None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:14:425None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:14:617None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:14:822NoneAI Synchronization took 43.3285ms at frame 8013 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:15:047NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:15:066None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:15:066None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:15:177None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:15:515NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:15:537None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:15:548None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:15:690None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:15:868NoneAI Synchronization took 40.2432ms at frame 8052 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:16:028NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:16:052None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:052None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:132None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:392NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:16:411None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:413None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:503None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:737NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:16:755None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:755None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:16:865None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:042NoneAI Synchronization took 48.7312ms at frame 8075 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:17:207NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:17:227None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:227None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:337None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:495NoneAI Synchronization took 46.1657ms at frame 8079 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:17:674NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:17:689None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:689None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:772None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:17:817None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #13874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:06:17:904NoneAI Synchronization took 49.2354ms at frame 8093 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:18:109NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:18:123None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:123None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:233None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:502NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:18:525None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:525None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:616None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:790NoneAI Synchronization took 40.558ms at frame 8110 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:18:983NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:18:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:18:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:19:107None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:19:260NoneAI Synchronization took 46.8641ms at frame 8122 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:19:444NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:19:460None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:19:460None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:19:581None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:19:819NoneAI Synchronization took 45.0735ms at frame 8131 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:19:967NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:19:982None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:19:982None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:073None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:383NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:20:403None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:403None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:484None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:738NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:20:756None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:756None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:20:875None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:025NoneAI Synchronization took 42.3132ms at frame 8154 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:21:205NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:21:226None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:226None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:307None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:600NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:21:619None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:619None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:709None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:21:818NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
14:06:21:818NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
14:06:21:818NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
14:06:21:880NoneAI Synchronization took 39.5602ms at frame 8173 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:22:074NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:22:088None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:088None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:200None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:484NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:22:503None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:503None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:623None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:799NoneAI Synchronization took 46.7891ms at frame 8183 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:22:973NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:22:995None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:22:995None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:085None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:313NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:23:337None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:337None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:456None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:722NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:23:739None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:739None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:23:840None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:102NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:24:121None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:121None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:233None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:356NoneAI Synchronization took 41.9684ms at frame 8192 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:24:524NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:24:544None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:544None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:656None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:914NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:24:936None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:24:936None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:25:252NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:25:267None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:25:267None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:25:645NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:25:669None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:25:669None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:25:768None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:25:902NoneAI Synchronization took 45.0112ms at frame 8199 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:26:091NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:26:110None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:110None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:210None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:425NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:26:441None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:441None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:572None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:793NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:26:813None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:26:813None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:029NoneAI Synchronization took 46.51ms at frame 8206 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:27:189NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:27:204None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:204None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:306None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:449NoneAI Synchronization took 43.7699ms at frame 8210 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:27:647NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:27:667None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:667None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:768None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:27:980NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:28:000None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:000None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:132None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:304NoneAI Synchronization took 49.5323ms at frame 8216 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:28:481NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:28:502None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:502None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:593None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:861NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:28:885None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:885None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:28:985None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:29:138NoneAI Synchronization took 48.5673ms at frame 8219 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:29:349NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:29:367None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:29:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:29:498None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:29:748NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:29:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:29:769None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:014NoneAI Synchronization took 48.738ms at frame 8222 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:30:209NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:30:222None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:222None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:313None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:577NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:30:594None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:594None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:715None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:938NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:30:955None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:30:955None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:028None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:183NoneAI Synchronization took 46.5093ms at frame 8225 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:31:350NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:31:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:368None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:457None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:714NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:31:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:730None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:840None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:31:981NoneAI Synchronization took 38.5568ms at frame 8228 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:32:176NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:32:190None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:32:190None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:32:312None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:32:574NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:32:593None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:32:593None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:32:939NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:32:957None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:32:957None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:33:221NoneAI Synchronization took 53.4518ms at frame 8231 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:33:395NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:33:410None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:33:410None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:33:500None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:33:759NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:33:782None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:33:782None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:33:882None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:020NoneAI Synchronization took 47.7877ms at frame 8234 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:34:212NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:34:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:233None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:364None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:618NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:34:635None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:635None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:956NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:34:977None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:34:977None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:35:221NoneAI Synchronization took 47.8668ms at frame 8237 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:35:395NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:35:411None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:35:411None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:35:501None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:35:772NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:35:793None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:35:793None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:35:904None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:043NoneAI Synchronization took 48.0681ms at frame 8240 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:36:247NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:36:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:266None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:386None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:635NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:36:649None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:649None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:965NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:36:981None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:36:981None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:37:241NoneAI Synchronization took 50.0559ms at frame 8243 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:37:424NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:37:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:37:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:37:534None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:37:793NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:37:817None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:37:817None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:37:938None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:38:083NoneAI Synchronization took 43.6642ms at frame 8246 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:38:278NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:38:300None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:38:300None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:38:421None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:38:671NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:38:692None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:38:692None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:000NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:39:015None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:015None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:255NoneAI Synchronization took 38.9736ms at frame 8249 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:39:418NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:39:437None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:437None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:528None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:818NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:39:838None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:840None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:39:940None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:40:156NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:40:170None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:40:170None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:40:280None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:40:498NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:40:512None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:40:512None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:40:778NoneAI Synchronization took 36.3371ms at frame 8261 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:40:830NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:06:40:830NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:06:42:960NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:42:991None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:42:991None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:43:161None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:43:378NoneAI Synchronization took 46.4096ms at frame 8291 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:43:588NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:43:603None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:43:603None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:43:705None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:003NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:44:026None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:026None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:188None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:353NoneAI Synchronization took 48.073ms at frame 8327 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:44:521NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:44:540None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:540None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:630None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:956NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:44:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:44:970None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:062None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:207NoneAI Synchronization took 43.0263ms at frame 8349 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:45:393NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:45:413None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:413None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:534None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:805NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:45:827None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:827None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:45:937None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:067NoneAI Synchronization took 44.5483ms at frame 8366 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:46:242NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:46:259None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:259None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:339None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:495NoneAI Synchronization took 42.4076ms at frame 8378 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:46:683NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:46:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:701None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:811None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:46:981NoneAI Synchronization took 47.0523ms at frame 8392 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:47:164NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:47:185None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:47:185None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:47:274None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:47:410NoneAI Synchronization took 41.1164ms at frame 8402 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:47:605NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:47:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:47:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:47:748None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:47:925NoneAI Synchronization took 39.7813ms at frame 8410 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:48:129NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:48:149None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:48:149None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:48:270None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:48:417NoneAI Synchronization took 42.5591ms at frame 8424 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:48:586NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:48:601None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:48:601None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:48:702None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:48:986NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:49:003None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:003None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:132None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:268NoneAI Synchronization took 36.3ms at frame 8443 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:49:446NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:49:466None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:466None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:586None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:739NoneAI Synchronization took 43.7194ms at frame 8450 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:49:906NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:49:927None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:49:927None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:018None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:283NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:50:299None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:299None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:379None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:511NoneAI Synchronization took 42.1673ms at frame 8468 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:50:703NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:50:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:50:833None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:121NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:51:135None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:135None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:237None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:386NoneAI Synchronization took 44.5949ms at frame 8485 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:51:573NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:51:597None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:597None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:688None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:929NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:51:950None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:51:950None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:070None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:342NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:52:360None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:360None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:461None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:707NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:52:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:722None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:835None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:52:962NoneAI Synchronization took 42.5467ms at frame 8492 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:53:143NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:53:164None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:164None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:275None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:555NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:53:577None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:577None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:688None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:972NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:53:990None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:53:990None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:080None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:317NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:54:331None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:331None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:473None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:628NoneAI Synchronization took 46.1826ms at frame 8502 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:54:784NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:54:803None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:803None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:54:884None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:127NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:55:145None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:145None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:246None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:555NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:55:577None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:577None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:699None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:927NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:55:950None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:55:950None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:56:168NoneAI Synchronization took 42.3707ms at frame 8510 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:56:339NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:56:363None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:56:363None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:56:442None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:56:721NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:56:744None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:56:744None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:56:854None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:069NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:57:085None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:085None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:157None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:384NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:57:408None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:408None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:605NoneAI Synchronization took 40.5954ms at frame 8523 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:57:762NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:57:778None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:778None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:57:861None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:105NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:58:120None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:120None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:231None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:457NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:58:472None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:472None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:583None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:802NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:58:825None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:58:825None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:026NoneAI Synchronization took 40.8929ms at frame 8530 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:06:59:176NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:59:196None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:196None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:277None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:513NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:59:529None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:529None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:629None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:847NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:06:59:871None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:871None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:06:59:991None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:184NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:00:201None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:201None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:335NoneAI Synchronization took 43.8518ms at frame 8538 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:00:491NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:00:513None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:513None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:602None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:858NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:00:877None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:877None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:00:977None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:01:192NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:01:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:01:206None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:01:328None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:01:396NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace06', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:396NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace07', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:396NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace09', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:396NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace10', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:396NoneAll choices' prerequisite(s) have failed for event 'NarrativeEvent_SpaceRace11', major empire #0.
Amplitude.Mercury.Simulation.NarrativeEventManager:Trigger(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:529NoneAI Synchronization took 43.3611ms at frame 8548 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:01:542None[Deeds] DeedDefinition 'Fame_CompetitiveDeed_NationalProjectCompleted' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:589NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:01:589NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:03:717NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:03:784None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:03:784None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:03:788None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #18241 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
14:07:03:955NoneCan't find entity 8907 of ongoing task. Fails the task 14066.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:03:992None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:04:016NoneCan't find entity 13874 of ongoing task. Fails the task 12364.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:04:188NoneAI Synchronization took 46.7512ms at frame 8578 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:04:404NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:04:426None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:04:426None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:04:526None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:04:845NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:04:870None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:04:879None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:068None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:220NoneAI Synchronization took 41.3757ms at frame 8613 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:05:383NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:05:401None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:401None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:490None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:789NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:05:811None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:811None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:05:902None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:050NoneAI Synchronization took 40.4873ms at frame 8632 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:06:219NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:06:234None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:234None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:354None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:493NoneAI Synchronization took 48.5341ms at frame 8644 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:06:655NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:06:675None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:675None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:787None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:06:907NoneAI Synchronization took 43.0013ms at frame 8648 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:07:097NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:07:117None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:117None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:196None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:328NoneAI Synchronization took 41.7209ms at frame 8655 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:07:526NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:07:538None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:538None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:660None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:923NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:07:941None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:07:941None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:060None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:187NoneAI Synchronization took 43.8878ms at frame 8677 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:08:374NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:08:393None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:393None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:504None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:633NoneAI Synchronization took 42.2194ms at frame 8688 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:08:833NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:08:856None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:856None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:08:975None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:09:112NoneAI Synchronization took 41.7436ms at frame 8691 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:09:270NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:09:288None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:09:288None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:09:381None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:09:500NoneAI Synchronization took 42.7903ms at frame 8701 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:09:712NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:09:729None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:09:729None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:09:820None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:101NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:10:120None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:120None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:240None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:392NoneAI Synchronization took 47.4121ms at frame 8718 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:10:574NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:10:590None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:590None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:682None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:10:987NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:11:002None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:002None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:093None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:247NoneAI Synchronization took 45.041ms at frame 8735 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:11:364UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_SpaceRace08
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:07:11:438NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:11:454None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:454None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:575None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:872NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:11:887None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:11:887None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:007None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:135NoneAI Synchronization took 39.7686ms at frame 8742 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:12:322NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:12:339None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:339None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:429None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:561NoneAI Synchronization took 42.8786ms at frame 8745 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:12:762NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:12:781None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:781None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:12:911None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:150NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:13:172None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:172None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:462NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:13:484None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:484None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:727NoneAI Synchronization took 38.8646ms at frame 8752 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:13:876NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:13:897None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:897None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:13:986None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:223NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:14:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:246None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:337None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:543NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:14:559None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:559None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:689None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:960NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:14:980None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:14:980None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:090None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:214NoneAI Synchronization took 40.5102ms at frame 8763 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:15:407NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:15:421None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:421None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:513None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:726NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:15:743None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:743None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:15:864None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:113NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:16:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:134None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:215None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:449NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:16:467None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:467None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:567None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:684NoneAI Synchronization took 40.9787ms at frame 8770 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:16:872NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:16:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:16:888None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:009None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:288NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:17:311None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:311None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:400None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:621NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:17:641None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:641None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:17:733None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:004NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:18:023None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:023None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:164None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:295NoneAI Synchronization took 39.8675ms at frame 8780 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:18:456NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:18:475None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:475None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:566None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:782NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:18:806None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:806None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:18:898None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:173NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:19:188None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:189None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:318None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:551NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:19:570None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:570None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:768NoneAI Synchronization took 44.1045ms at frame 8787 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:19:947NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:19:960None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:19:960None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:053None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:332NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:20:355None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:355None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:475None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:692NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:20:715None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:715None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:765None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:983NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:20:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:20:997None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:21:235NoneAI Synchronization took 41.3622ms at frame 8797 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:21:381NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:21:399None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:21:400None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:21:489None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:21:726NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:21:741None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:21:741None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:21:830None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:057NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:22:071None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:071None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:192None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:419NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:22:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:569NoneAI Synchronization took 42.4142ms at frame 8801 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:22:709NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:22:725None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:725None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:22:826None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:059NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:23:078None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:078None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:165None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:403NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:23:418None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:418None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:537None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:814NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:23:830None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:830None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:23:919None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:170NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:24:192None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:192None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:282None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:525NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:24:543None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:543None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:663None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:898NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:24:915None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:24:915None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:26:897NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:26:923None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:26:923None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:28:911NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:28:930None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:28:930None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:021None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:275NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:29:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:291None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:382None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:628NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:29:643None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:643None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:765None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:29:991NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:30:015None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:30:015None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:31:997NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:32:016None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:016None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:106None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:351NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:32:367None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:367None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:457None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:688NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:32:708None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:708None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:32:828None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:33:047NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:33:069None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:33:069None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:35:050NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:35:068None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:35:068None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:37:057NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:37:078None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:37:078None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:39:063NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:39:085None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:39:085None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:067NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:41:086None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:086None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:176None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:433NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:41:449None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:449None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:538None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:783NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:41:799None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:799None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:41:921None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:42:144NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:42:160None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:42:161None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:43:280NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:43:280NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:07:44:183NoneAI Synchronization took 43.5082ms at frame 8829 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:45:418NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:45:465None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:45:465None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:45:535None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 17885.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:45:676None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:45:848NoneAI Synchronization took 44.3949ms at frame 8855 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:46:080NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:46:107None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:46:107None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:46:269None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:46:577NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:46:610None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:46:610None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:46:751None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:46:912NoneAI Synchronization took 46.58ms at frame 8896 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:47:091NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:47:110None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:110None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:202None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:537NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:47:553None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:553None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:645None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:770NoneAI Synchronization took 37.6487ms at frame 8914 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:47:981NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:47:996None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:47:996None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:117None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:383NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:48:398None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:398None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:509None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:630NoneAI Synchronization took 41.3042ms at frame 8928 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:48:844NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:48:860None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:860None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:48:952None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:066NoneAI Synchronization took 37.4972ms at frame 8942 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:49:252NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:49:274None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:274None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:404None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:686NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:49:705None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:705None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:795None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:49:915NoneAI Synchronization took 42.5899ms at frame 8957 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:50:116NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:50:137None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:50:137None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:50:238None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:50:411NoneAI Synchronization took 42.0046ms at frame 8968 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:50:609NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:50:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:50:627None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:50:748None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:50:942NoneAI Synchronization took 71.4181ms at frame 8980 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:51:117NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:51:132None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:132None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:223None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:518NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:51:533None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:533None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:614None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:746NoneAI Synchronization took 42.8927ms at frame 8996 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:51:937NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:51:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:51:956None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:077None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:257NoneAI Synchronization took 36.5684ms at frame 9009 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:52:434NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:52:459None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:459None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:549None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:840NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:52:860None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:860None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:52:950None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:082NoneAI Synchronization took 45.0896ms at frame 9028 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:53:265NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:53:282None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:282None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:411None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:673NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:53:693None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:693None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:805None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:53:933NoneAI Synchronization took 46.7994ms at frame 9044 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:54:146NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:54:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:256None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:531NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:54:548None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:549None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:670None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:886NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:54:909None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:54:909None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:55:234NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:55:251None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:55:251None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:55:555NoneAI Synchronization took 35.5796ms at frame 9063 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:55:728NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:55:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:55:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:55:843None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:078NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:56:093None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:093None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:183None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:429NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:56:445None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:445None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:566None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:717NoneAI Synchronization took 45.1418ms at frame 9068 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:56:887NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:56:907None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:56:907None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:018None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:148NoneAI Synchronization took 40.2369ms at frame 9072 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:57:347NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:57:361None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:361None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:450None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:586NoneAI Synchronization took 38.4815ms at frame 9077 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:57:778NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:57:793None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:793None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:57:913None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:58:147NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:58:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:58:165None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:58:486NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:58:508None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:58:508None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:58:749NoneAI Synchronization took 42.9557ms at frame 9086 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:07:58:913NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:58:929None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:58:929None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:019None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:282NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:59:299None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:299None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:391None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:634NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:07:59:653None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:653None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:772None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:07:59:919NoneAI Synchronization took 42.2088ms at frame 9092 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:00:083NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:00:105None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:00:105None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:00:225None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:00:346NoneAI Synchronization took 43.1979ms at frame 9096 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:00:556NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:00:576None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:00:576None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:00:657None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:00:812NoneAI Synchronization took 45.2772ms at frame 9099 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:01:013NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:01:029None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:029None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:148None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:473NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:01:491None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:491None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:682NoneAI Synchronization took 38.6257ms at frame 9102 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:01:864NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:01:883None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:883None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:01:974None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:224NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:02:244None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:245None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:376None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:602NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:02:628None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:628None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:708None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:02:881NoneAI Synchronization took 41.4796ms at frame 9108 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:03:052NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:03:070None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:070None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:158None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:424NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:03:440None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:440None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:530None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:676NoneAI Synchronization took 39.7886ms at frame 9111 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:03:865NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:03:883None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:03:883None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:012None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:253NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:04:274None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:274None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:564NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:04:584None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:584None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:825NoneAI Synchronization took 40.5478ms at frame 9114 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:04:974NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:04:998None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:04:998None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:088None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:349NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:05:370None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:370None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:469None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:701NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:05:721None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:721None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:839None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:05:980NoneAI Synchronization took 40.6413ms at frame 9117 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:06:138NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:06:161None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:161None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:242None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:483NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:06:504None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:504None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:592None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:747NoneAI Synchronization took 39.9794ms at frame 9120 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:06:938NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:06:955None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:06:955None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:07:086None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:07:340NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:07:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:07:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:07:648NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:07:670None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:07:670None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:07:915NoneAI Synchronization took 45.4129ms at frame 9123 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:08:068NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:08:090None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:090None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:182None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:420NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:08:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:443None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:545None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:710NoneAI Synchronization took 39.3509ms at frame 9126 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:08:890NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:08:906None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:08:906None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:036None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:262NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:09:279None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:279None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:579NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:09:600None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:600None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:911NoneMaximum allocation passes count reached (100) for empire 1.
Amplitude.AI.Brain:Run()
14:08:09:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 2777.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:09:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:08:11:349NoneAI Synchronization took 42.5023ms at frame 9140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #15817 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #15817 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #15817 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_USA #15039 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #15039 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #15039 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #4732 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4732 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #4732 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #17328 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #17328 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #17328 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9618 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #9618 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #9618 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #17088 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #17088 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #17088 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_European #17326 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #17326 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #17326 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #4597 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #4597 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #4597 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #10961 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #10961 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #10961 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18205 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18205 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18205 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MingChina #17101 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #17101 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #17101 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18256 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18256 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18256 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #18254 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #18254 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #18254 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #9135 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #9135 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #9135 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18025 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18025 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18025 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_USA #12856 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #12856 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #12856 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #17194 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #17194 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #17194 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:492None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #18143 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #18143 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #18143 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #15901 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #15901 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #15901 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #1325 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #1325 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #1325 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #13390 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #13390 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #13390 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #15884 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #15884 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #15884 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_USA #4353 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #4353 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #4353 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #15870 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #15870 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #15870 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #6602 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #6602 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #6602 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #18224 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #18224 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Brazil_JungleBrigades #18224 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #18251 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #18251 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #18251 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #17933 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17933 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17933 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #18243 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18243 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #18243 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_Brazil #17095 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_AntiTankGuns #17095 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_AntiTankGuns #17095 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_European #17894 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #17894 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #17894 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #16343 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #16343 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #16343 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_USA #14505 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #14505 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #14505 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_USA #14589 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era6_Common_NuclearSubmarines #14589 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era6_Common_NuclearSubmarines #14589 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #18161 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #18161 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #18161 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MingChina #18045 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #18045 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #18045 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era6_USA #13511 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #13511 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #13511 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #12839 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12839 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #12839 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #13575 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13575 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:08:11:493None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #13575 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:11:32:925NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:11:32:925NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:11:33:959None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:080None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:300None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:342None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:480None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:541None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:668NoneAI Synchronization took 42.4308ms at frame 9194 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:11:34:713None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:774None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:932None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:34:975None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:125None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:166None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:316None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:527None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:566None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:667NoneAI Synchronization took 42.4999ms at frame 9217 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:11:35:727None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:768None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:35:948None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:128None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:170None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:330None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:521None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:560None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:706NoneAI Synchronization took 41.1725ms at frame 9230 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:11:36:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:792None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:36:981None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:151None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:192None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:433None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:473None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:584NoneAI Synchronization took 37.4222ms at frame 9242 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:11:37:634None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:675None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:865None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:37:907None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:037None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:078None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:238None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:459None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:499None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:601NoneAI Synchronization took 41.7349ms at frame 9257 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
14:11:38:669None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:710None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:872None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:38:922None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:062None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:103None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:263None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:496None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:535None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:746None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:786None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:39:967None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:138None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:188None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:339None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:542None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:581None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:753None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:792None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:953None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:40:994None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 963.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:41:144None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:41:335None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:43:336None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:45:345None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:47:343None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:49:342None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:51:351None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:53:340None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:55:347None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:57:347None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:11:59:344None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:01:351None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:03:348None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:05:349None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:07:347None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:09:347None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:11:352None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:13:347None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:15:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:17:357None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:19:353None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:19:431NoneProcessing instruction type 'Amplitude.Mercury.Interop.ArmyStartsStealingTerritoryNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:19:431NoneProcessing instruction type 'Amplitude.Mercury.Interop.ArmyStartsStealingTerritoryNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:19:432NoneProcessing instruction type 'Amplitude.Mercury.Interop.ArmyStartsStealingTerritoryNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:21:363None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:23:360None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:24:445NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:24:445NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:25:420None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:27:409None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:27:424NoneShutting down...
Amplitude.Framework.Application+d__101:MoveNext()
14:12:27:523NoneThe audio manager is being released...
Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()
14:12:27:524NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:560NoneAudio bank Music has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:561NoneAudio bank MainBank has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:561NoneAudio bank Dialog has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:566NoneAudio bank UnitVoices has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:571NoneAudio bank Biomes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:576NoneAudio bank Cities has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:577NoneAudio bank POIs has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:597NoneAudio bank TerrainTypes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:597NoneAudio bank Animals has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:603NoneAudio bank Infantry has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:608NoneAudio bank Vehicles has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:610NoneAudio bank GUI has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:610NoneAudio bank Cruel_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:611NoneAudio bank Cruel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:612NoneAudio bank Explosive_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:612NoneAudio bank Inspirational_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:612NoneAudio bank Passionate_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:613NoneAudio bank Passionate_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:613NoneAudio bank Thoughtful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:614NoneAudio bank Thoughtful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:615NoneAudio bank Narrator has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:616NoneAudio bank Explosive_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:616NoneAudio bank Inspirational_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:618NoneAudio bank BurkeBlack_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:619NoneAudio bank Lewis_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:622NoneAudio bank Lomadiah_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:623NoneAudio bank Quill_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:625NoneAudio bank SpiffingBrit_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:625NoneAudio bank Zerator_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:626NoneAudio bank Vengeful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:626NoneAudio bank Vengeful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:626NoneAudio bank BRKsEDU_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:627NoneAudio bank GamerZakh_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:628NoneAudio bank JdG_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:628NoneAudio bank Marbozir_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:629NoneAudio bank Shurjoka_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:630NoneAudio bank Ancestor_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:630NoneAudio bank Boudicca_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:631NoneAudio bank EdgarAllanPoe_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:631NoneAudio bank Lucy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:632NoneAudio bank VictorHugo_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:633NoneAudio bank Frankie_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:635NoneAudio bank HandOfBlood_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:635NoneAudio bank CohhCarnage_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:635NoneAudio bank TianChi_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:636NoneAudio bank AlexeyKhaletski_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:636NoneAudio bank TwoDKiri_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:636NoneAudio bank SadDummy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
14:12:27:636NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:637NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:637NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:638NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
14:12:27:724NoneThe Wwise sound engine has been released.
Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)
14:12:27:727NoneThe audio manager has been released.
Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()
14:12:27:766UI Steam[UI] Start unloading windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__148:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:29:415None[Empire 1] No suitable tiles found to place construction Extension_Base_MissileSilo in settlement 4013.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
14:12:31:267UI Steam[UI] Finished unloading windows in 3.5 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__148:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:31:323NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
14:12:31:324None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
14:12:31:484NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
14:12:31:666NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
14:12:31:678NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
14:12:31:687NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
14:12:31:692NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
14:12:31:703NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
14:12:31:715NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__104:MoveNext()
14:12:31:716NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__104:MoveNext()
14:12:31:734NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
14:12:31:891NoneStorage thread stopped.
Amplitude.Framework.Storage.StorageThread:StopThread()
14:12:32:084NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
14:12:32:084NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
14:12:32:084NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
14:12:32:084NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
14:12:32:084NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
14:12:32:084NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
14:12:32:339NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
14:12:32:365NoneShutdown complete.
Amplitude.Framework.Application+d__101:MoveNext()